I'm a software engineer and game developer, currently a senior attending highschool.
I've worked with many talented people
creating and maintaining various robust systems
scalable to thousands of players in game.
My experience, however, stretches beyond game development.
I have a deep interest in software design and algorithms
where I feel even complex things can stem from the simplest principles.
I strongly believe that a great engineer accumulates
and utilizes knowledge from various places to come up with the best solution.
Overall, my greatest ambition is to make a mark in the world through technology and innovation,
hoping to inspire many people and instill mindsets where the impossible
may eventually be read as "I'm possible".
November 2023 - Now
Developed a new CAPTCHA design to mitigate visual recognition attacks. Currently writing a research paper that analyzes the design qualitatively and quantitatively.
View on GitHubOctober 2021 - July 2022
A dynamic programming language with complete lexical and semantic analysis. Interpreter is not complete and currently only runs a few instructions. CLI implementation is planned for another date.
View on GitHubApril 2021
Helped create Dexus Studio's hit horror game, Welcome. Served as the studio's co-founder, former co-owner and lead engineer. The game currently has over 12.5 million unique play sessions and has reached a peak of 5.5k concurrent players.
View on YouTube Play hereSeptember 2020
A small snake game project that I created while learning C++.
View on GitHubSeptember 2020
Very simple lossless string compression module in Python.
View on GitHubJune 2020
A little simulation game that lets you visualize popular pathfinding algorithms such as A* and BFS in a 2D unweighted graph. All implemented in Lua. It was inspired by a similar project somewhere on the internet.
View on YouTube